Citadel Application
Aug. 18th, 2012 09:52 pm Player Information:
Name: Kate/ Cay
Age: 23
Contact info:
mellonemrys ; AIM - mellonemrys; email - mellonemrys@gmail.com; Plurk - mellonemrys
Current characters: N/A
Character Information:
Name: Quatre Raberba Winner
Canon: Mobile Report Gundam Wing
Canon point: End of Episode 26
Age: 15
Appearance: Image
Quatre is good natured and generally more reserved and quiet. He does however, where his emotions on his sleeve as the saying goes, making it easy to read him. He is also more often than not visibly effected by the pain and suffering of others. There is a certain fierceness to him when he is angry which is also the only time he uses large gestures. He carries himself proudly most of the time, and there is an amount of confidence in his actions. He is 5'1" and weighs just over 90 lbs. He has short blond hair, and blue eyes. Quatre also has a scar on his right shoulder where he was shot when he was 13.
Background:
December 12th, AC 180 - Quatre was born to Quatrine and Zayeed Winner on L4 (presumably on the Winner Resource Colony), one of the five main colony clusters. He is the only Winner child to be born naturally - all his 29 older sisters were test tube babies - which killed his mother due to the strain of giving birth in space. Quatre is never informed of the nature of his birth, leading him to resent his father on the basis that the family could create 'replacements' for him.
The Winner family is originally from the Middle East and are one of the driving forces for gaining peace through pacifism in the colonies. Quatre was brought up by his father (and possibly a few of his sisters), however their relationship was stained by the time Quatre became a teenager.
As a young child Quatre was happy, carefree and kind. He took music lessons in piano and violin, becoming very skilled at both. Being from a high class family he also went though etiquette lessons and was expected to be a proper young gentleman. However as he grew older he began to resent his family's status, his father's love for his work and his company, and his own lack of self confidence.
AC 193 - When he was 13, Quatre decided to rebel against his father, proving that his father's 'tools' could think for themselves. He headed for Earth on one of the family's shuttles which was intercepted by the Magunac Corps, a group of 40 men (all test tube babies) who left the colonies for Earth to oppose OZ and fight for colonial freedom. The Magunacs took Quatre and the rest of the shuttle hostage and landed on the MO-III Resource Satellite where the workers were being paid badly and some kept there against their will, without the chance to see their families. The Magunacs contacted Quatre's father and demanded a ransom, to which Zayeed agreed, even offering any of Winner Enterprises resources that may be on the satellite to the mercenaries.
While being held hostage by the Magunacs, Quatre meets Instructor H, one of the men who had been working on the Satellite the Magunacs had decided to free. The Instructor later comes to work for the Winners and continues his Mobile Suit research, creating Sandrock Gundam. Quatre begins to admire his captors and their view of their own self worth, even though they are all test tube babies. He assists them in finding a traitor amoung their group and even pilots their leader's - Rashid Kurama - Mobile Suit in order to help them escape back to Earth.
AC 195 - Instructor H tells Quatre about Operation Meteor and he decides to involve himself, even though he'll have to go against his family's policy of pacifism. He agrees to pilot the Gundam Sandrock, one of five mobile suits created to help the colonies reach their goal of freedom from Earth's oppressive and militaristic government. However the scientists in charge of creating the suits did not like the original plans for this act - known as Operation Meteor - as it called for tampering with the orbit of a colony in order to drop it on Earth. This would not only cause the deaths of millions, but would significantly reduce Earth's ability to function both politically and economically. The plan then called for the Gundams to go to Earth and seize power during the confusion and destruction. Thus the scientists recreated Operation Meteor to be an attack on OZ, the military super power protecting the Alliance. Using the Gundams for guerilla warfare, they'd wage a five against millions war in an attempt to defeat the Alliance.
April 6th, AC 195 - Instructor H and Quatre's father discuss the very likely possibility of war between Earth and the Colonies. Zayeed argues that the people of the colonies have to fight to survive in space each day, a war would devastate them and their limited population and resources. Quatre overhears and tells Instructor H about a Winner resource satellite that is about to be abandoned. Instuctor H would be able to continue his research there without having to worry about being found by OZ. He takes the scientist to the satellite and agrees to pilot Sandrock.
Operation Meteor is launched, Quatre leaves home in Sandrock with plans to meet the Magunacs in the Middle East. He leaves a letter for his father to explain his actions - 'War brings sorrow, but we must fight to protect our loved ones from the sorrow.'
April 7th, AC 195 - Quatre lands in the Sahara Desert and meets up with the Magunacs. They are attacked by OZ troops that had been tracking the five 'shooting stars'. Quatre and the Magunacs quickly dispense of them, with only minor difficulty. However Quatre does give them the offer of surrender in exchange for their lives. His offer is discarded, and they are forced to kill all the troops sent against them. After the skirmish, they retreat to an encampment near an oasis.
April 9th, AC 195 - Moving from the African Desert to the Mediterranean, Quatre plans to attack Corsica Base, a mobile suit production facility. However his plans are changed slightly when he finds that another suit is already attacking the base. They destroy the base's entire force before they reach a standoff between them. Quatre, realizing that they have a similar mission does not at first want to fight if they don't have to, however a distraction in the form of an OZ jet escaping the base leaves Quatre open. The other pilot takes his opportunity and attacks with his only remaining weapon, a knife concealed in the suit's arm. Quatre counters and their suits become interlocked.
With their stalemate apparent and with Quatre's desire to befriend the other pilot if at all possible, he opens his cockpit hatch, and comes out into the open. The other pilot does the same, hands raised in surrender. They talk, and Quatre invites Trowa back to the estate that hides one of the Magunac's bases to have his suit repaired. He and the other pilot, Trowa, bond through their shared love for music, and the similarities in their suits. However, they do not share the details of their missions, even though they are fairly sure that their goal is one and the same. Trowa leaves after his suit is repaired, and Quatre remarks to Rashid that he almost wishes that Trowa would come back and attack so that he could see the other pilot again.
April 23rd, AC 195 - Quatre tracks and maps other Gundam attacks on OZ targets. He notes that one is Trowa, but that there are others and how he wishes he could meet them all.
May 19th, AC 195 - Quatre leaves for a mission at New Edwards Base in California. He tells the Magunacs that he is going to a resort for a vacation, however Rashid sees through his lie. However he realizes that Quatre was only trying to protect them from danger by leaving them behind.
Once in California he reserves a hotel room in San Francisco and runs into Trowa by chance. He asks if Trowa would like to work together, but Trowa turns him down, preferring to work alone. However they still go to the base together, helping out two other pilots cut down the Leo forces trying to protect the base and the Pacifist leaders meeting inside. They finish off the forces together then face each other. Trowa and one of the pilots begin fighting, while the other files off to cut down a shuttle that takes off from the base.
Quatre tells the two boys to stop their bickering, however it is a fifth pilot who tells them that they had been lead into a trap by the Alliance. The shuttle had been carrying the Pacifist leaders as they evacuated the base. The Alliance had lured them there in order to create an assassination that they could blame on colonist radicals. And thus declare war on the colonies. The fifth pilot however is still willing to fight, especially so that he can get his hands on the ring master, Treize.
The fifth pilot goes after Treize's shuttle along with Trowa, while Quatre and the other two pilots stay, only to discover that they had missed some of the MS. Meanwhile some of the officers still inside the base activate the base's self destruct function. An ex-officer asks one of the other pilots with Quatre - Heero - to deactivate the missiles. Heero agrees and uses his suit to enter the missile warehouse. Quatre helps guide him via walkie talkie while he clears the runway of enemy MS for their escape.
They put their faith in Heero, and he pulls through for them. All three escape the base with their suits. However they'd made a grave mistake that they would pay for in the months to come.
Quatre goes back to the Magunac's base. They make him promise that he won't go off alone again and he agrees. He also tells Rashid that there are five Gundam pilots, including himself. And though they are all dangerous he believes that they are good people. When Rashid asks him how he knows that, Quatre tells him that the 'Soul/ Heart of Space' told him. [[The term used is: uchuu no kokoro; kokoro can be translated into English as soul or as heart. Its a reference to Quatre's empathic abilities which allow him to tell how people around him are feeling, etc.]]
June 9th, AC 195 - Quatre, the Magunacs, and three of the other Gundam pilots - Heero (Pilot 01), Duo (Pilot 02), and Trowa (Pilot 03) - attack a Taurus supply line. It quickly becomes apparent that this is another trap set by OZ to defeat and capture the Gundams. They surround the Gundams and order the pilots to surrender. Unsure of what to do in the situation, but unable to fight much longer, the pilots are saved, for the moment, by a pirated transmission.
Doctor J, interrupts the fight, and OZ assumes that he is the leader of the colonist rebels. Unsure of who he is, Duo and Quatre guess that he is one of the scientists in charge of one of the five suits. J gives Heero coded instructions to self destruct and Heero complies, not hesitating in sacrificing himself so that the Gundams will not be captured. As his suit blows up, Quatre feels Heero's pain, and the pain of those watching, it leaves him in extreme physical and emotional pain. The distraction allows the other pilots to escape however.
June 10th, AC 195 - Duo and Quatre carefully make their way back to the Magunac's home town to resupply, repair their suits and catch their breath. However OZ and the Alliance are diligent as ever and has been working on clearing out rebel groups all over Earth. This includes the Magunacs. OZ plants bombs around the town in hopes of flushing out the suspected rebel troops staying there. Duo and Quatre help the Magunacs evacuate the town to the underground base and help to fight off the initial attack in the desert before taking their leave via shuttle.
July 29th, AC 195 - As OZ moves in to comfort the colonies and convince them that they will make up for the Alliance's past cruelty and mistakes, the Gundams continue to attack OZ bases and MS facilities. The some of the colonies have begun to renounce Gundams, and have begun to side with OZ.
Quatre, Duo, and Wufei (Pilot 05) break into an OZ base in order to steal shuttles so that they can return to the colonies in hopes of regrouping. They are out numbered however and Quatre decides that self destructing Sandrock is their only option for escape. After saying farewell to his Gundam who he thinks of as a friend in battle, he hits the self destruct and escapes from Singapore into space.
July 31st, AC 195 - Injured after his escape from Singapore, Quatre's shuttle is discovered by a remnant Alliance force. They are attacked by OZ forces, but the leader of the group manages to get Quatre away safely and to a Winner satellite.
August 25th, AC 195 - Quatre wakes up on one of his family's satellites in the care of one of his sisters, Iria. Although they'd never met before, Quatre is glad to be amoung family. When he's regained his strength, Iria takes him to meet with their father. Zayeed is still of the opinion that Quatre should stop his foolish attempt to fight, and embrace total pacifism. But Quatre refuses, citing the need for someone to fight for the colonies' rights, even if they were not united. Quatre uses his time on the colony to start on the plans to rebuild Sandrock, gaining support from his sister for his strong will and ideals.
The colony they are on however has been one of OZ's political targets. Seeing the Winner family as a strong opposing force, both politically and economically, OZ has been planting seeds of unrest in the minds of the colonists. They revolt against the Winners and name their allegiance to OZ. Zayeed tries to leave the colony, but they fire on his ship killing him in front of Quatre. Vowing revenge for the death of his father, Quatre goes off to begin building the ultimate MS, Wing Zero.
September 22nd, AC 195 - Armed with Wing Zero and its terrifying 'Zero System', a system made to enhance the pilot's abilities to near super human speed and accuracy, Quatre destroys a colony, believing that they are in his way, and weak. OZ, who had captured Heero and been infiltrated by Trowa gives the two Gundam pilots their new MS, Mercurius and Vayeate to fight Quatre.
Heero and Trowa attempted to reason with him, but Quatre is far beyond the point of reasoning. After destroying two colonies, a resource satellite and countless OZ forces he sees any opposition as a threat and exterminates it. This is mostly due to the effect of the Zero System on the pilot's thought processes. While it enhances the user's abilities, it also over simplifies the scope of battle, painting things in black and white, friend and enemy. This dangerous combination leads to Quatre firing on Heero who is pushed out of the way by Trowa whose suit is destroyed. Heero prevents Quatre from going after him, telling him he needs to be accountable for his actions.
October 1st, AC 195 - OZ had recaptured Heero and Quatre after the incident with Wing Zero and uses them as test subjects for the Zero System. The scientists find it highly unstable and difficult to use and control, even for the Gundam pilots. During a test run, Heero is incapacitated by the system and Quatre uses it as an opportunity to escape. He self destructs the Mercurius and pilots Wing Zero to Earth.
Previous Game History: N/A
Personality: Quatre has always been a kind person. This kindness extends to complete strangers in his need to help others, no matter the personal cost. He believes that if he has the ability to fight, he should, in order to protect the ones he loves, and so that others do not have to fight. He’d much rather put himself in danger, and readily does so, than risk another person being hurt. Although he chose to pilot Sandrock during the wars, Quatre is a pacifist at heart and dislikes fighting. He’d much rather try to talk about situation until a solution or compromise is found. Though, even during the war, protecting his friends and family were always his first priority. He is very sensitive and taking so many lives during the war affected him greatly. He feels the need to atone for his wrongs, and will sometimes blame himself for things that were out of his control. Quatre also has a tendency to think of himself as worthless or replaceable. It stems from his belief that he was a test tube baby, and although Rashid and the other Magunacs squashed most of this when they first met him, it still crops up from time to time. His occasional low self esteem doesn’t help this point.
He is a level headed individual and analyzes situations before acting. Most of the time he is confident, and strong willed. Sometimes his confidence boarders on optimism which is fueled by his determination to see things through. When he is challenged or someone is in danger, he will not back down from a fight, nor will he give up even if the odds are against him. He is unfazed by larger and/or stronger opponents, and uses his tactical skills over strength or force. He is a natural leader and can be very commanding when he chooses to be. Though he does expect people to listen to him to certain degree and is used to getting his way and getting what he wants. When what he was planning for or expecting doesn’t happen, he’s usually a bit surprised, then works on correcting it.
He has a stubborn streak a mile long, especially when it comes to the well being of a friend or himself. (Quatre has a bad habit of not taking care of himself properly, such as forgetting to eat or sleep in favour of working.) He can be insistent and nosy, but more often than not he is just trying to help. He’s a hard worker, though he’ll make time for fun (normally when someone forcefully reminds him) and enjoys a good game of chess or mahjong and other strategy based games. Animals tend to like him, and people are naturally drawn to him and his cheerful smile. Despite this, he does have some difficulty making friends and trusting other people, mainly due to his slightly isolated childhood. As well as his shyness as a child. However he will always try to befriend someone, even if they don’t particularly want to be friends. After all, he’d rather be someone’s friend than their enemy.
It is easy to mistake his normally cheerful attitude for naivety. Though he is anything but. Nor is he as innocent as his appearance can sometimes imply. Even before gaining his empathy, Quatre was a good judge of a person’s character and motivations. And he would often rely on his intuition to guide him when meeting new people. He has a slightly devious side (so would you after growing up with 29 older sisters, and then spending a year off and on with Duo) that he hides behind an innocent smile. Even though he doesn’t like being underestimated, he knows how to use his young age, and looks to his advantage. And just like any teen aged male he does have a few dirty thoughts every once in a while. Though he keeps these to himself, unless he is teasing Duo. With Duo and other close friends, his more playful nature comes out.
Overall, Quatre is a good person who tries to see the good in others. He takes on a lot of responsibility for a 15 year old and does his best to do what he thinks is right. He’s strong willed and doesn’t appreciate being bullshitted or lied to. He treats business, his involvement in the war and the world’s need for peace seriously. He is a loving individual and those who are drawn to him often feel the need to protect him. He gets upset if others are used to get to him, and prefers to be attacked or confronted directly. However he doesn’t always play ‘fair’, but he does do things honorably and for the good of others. Sometimes he comes off as slightly stuck up with the fervor in which he believes in his ideals. But his belief is genuine. He enjoys music and finds listening to and playing it relaxing, though he considers it a personal experience and will only rarely play for others.
Quatre is also a non-practicing Muslim. While he still believes in Allah, he does not feel comfortable with participating in most of the religion's traditions and customs.
Skills and Powers: Quatre was raised to be the next head of Winner Enterprises and is already a skilled business man and politician. He can speak several languages including English, Arabic, Japanese, and Universal (the common language spoken on Earth and the Colonies). He can play a variety of instruments including the violin, piano and flute. And although he has a passable singing voice he prefers to play an instrument.
Quatre is similar to a Newtype, or new human and as such has increased abilities like reaction speeds, endurance, and a higher learning curve. He is also empathic (referred to in series as his 'uchii no kokoro' or 'space heart') and thus highly sensitive to the feelings of those around him, especially if that person has a close relationship with him. His empathic abilities are also shown to extend somewhat into an ability to read more than just emotions (he reads Heero’s thoughts at one point) in other Newtypes and sensitives. He sees emotions as colourful blurs of light and can easily tell one person from another by their emotions.
He is capable of hacking into mid and higher level security systems and can easily navigate through file indexes to find the information he needs. With a fair mind for engineering, he can plan and build everything from mobile suits to housing developments. Because of his quick reaction speeds, endurance and determination, he is a natural pilot. He also has training in various firearms, Sandrock’s shotels, some hand to hand combat and fencing. In addition to his combat training, Instructor H made sure he knew basic field first aid.
Quatre is a skilled strategist and can be counted on to find the most effective battle plan in almost any situation. He has a strong tolerance to pain and drugs, though this causes him to push himself past his limits, and to have bad reactions (such as becoming ill, headaches, and temporary lapses in memory) to strong pain killers and tranquilizers. Pain medications also have a dampening effect on his empathy which has lead him to dislike them as a whole.
Items: A pistol and two extra clips, a pink button up shirt, brown slacks, purple dress vest and brown dress shoes.
Mirror
Writing samples:
Action: [Quatre is deep in thought, his face seen from below as if his mirror is laying on a table. He wasn't exactly sure what to do once he'd discovered he was in an entirely new place. Finally he gets up and glances down at the mirror. Picking it up, he turns it over in his hands a few times as if looking for some electronic device hidden somewhere on it. He sets it back down and runs his hands through his hair, a disappointed noise passing his lips.]
It just doesn't make any sense. It looks like a normal mirror. There isn't anything to indicate that its more like a vid screen than a mirror. I'm not even sure if what I saw was real. Maybe I'm just imagining things. I could be suffering from a stress induced break down of some sort. It would explain a lot.
[He picks up the mirror one last time and looks at it for a moment before turning it over and setting it back down on the table.]
Third Person Prose: Quatre had eventually found his way into the gardens of Niramaya. They were calming and so far he'd enjoyed just being able to explore the winding paths surrounded by plants. He'd never seen anything quite like it on earth or in his travels to the various colonies. The gardens seemed like something out of ancient history, or a dream even.
He'd been told that the castle was built out of dreams. It was an unbelievable concept to him. Where children born from test tubes and fighting robots capable of the destruction of an entire planet were his every day life, magic belonged in fairy tales.
Quatre had never really thought about it before, but maybe his life was odd. Maybe with all the technology, they were missing out on the simple pleasures of the earth. When he'd first arrived on earth, he'd been blown away by its beauty. How could anyone have wanted to leave such a place? Certainly he knew the history behind why the colonies were originally built, but he couldn't believe that he would have been a colonist by choice. Living in space was normal. Living on earth was full of excitement and changes.
A warm breeze caught his hair and he closed his eyes. He missed the desert, where it was almost always warm and sunny. And he missed his friends, the Magunacs and the other pilots. Trowa. One hand clenched at his shirt above his heart. He didn't want to believe that back home, Trowa was gone. He hadn't felt that tell-tale feeling of a connection being severed between himself and another human being. But maybe he'd unintentionally blocked it out in an effort not to feel it? His sheilding could do that after all.
Tears started to fall down his cheeks and he quickly brushed them away. Trowa had told him it was alright. The Trowa here, who hadn't even gone through those events yet had told him that he didn't mind dying for him. So why did it still bother him so much? Quatre knew he should be able to work past the guilt, especially with Trowa's help. But it wasn't working yet, and he felt like he was failing Trowa all over again.
That was it though, wasn't it? It wasn't the guilt holding him back. It was that feeling of failure. Because if anything, he didn't want to be the one to fail Trowa. Because that meant he was just like everyone else that had failed the other pilot over the years. And Quatre wanted to be special to him. Even if it was just as a friend.
Continuing down the path, Quatre tried to calm himself down again. The last thing he wanted was for Trowa to ask why he was upset and then have to explain it to him. Things would get easier. They always did. And he could find work which would help keep him distracted. The less he thought about it, the less time he had to worry and be upset by it. While it wasn't the best strategy, Quatre didn't see any other options. At least not any that would allow him and Trowa to stay friends.
Any questions and concerns go here:
Name: Kate/ Cay
Age: 23
Contact info:
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Current characters: N/A
Character Information:
Name: Quatre Raberba Winner
Canon: Mobile Report Gundam Wing
Canon point: End of Episode 26
Age: 15
Appearance: Image
Quatre is good natured and generally more reserved and quiet. He does however, where his emotions on his sleeve as the saying goes, making it easy to read him. He is also more often than not visibly effected by the pain and suffering of others. There is a certain fierceness to him when he is angry which is also the only time he uses large gestures. He carries himself proudly most of the time, and there is an amount of confidence in his actions. He is 5'1" and weighs just over 90 lbs. He has short blond hair, and blue eyes. Quatre also has a scar on his right shoulder where he was shot when he was 13.
Background:
December 12th, AC 180 - Quatre was born to Quatrine and Zayeed Winner on L4 (presumably on the Winner Resource Colony), one of the five main colony clusters. He is the only Winner child to be born naturally - all his 29 older sisters were test tube babies - which killed his mother due to the strain of giving birth in space. Quatre is never informed of the nature of his birth, leading him to resent his father on the basis that the family could create 'replacements' for him.
The Winner family is originally from the Middle East and are one of the driving forces for gaining peace through pacifism in the colonies. Quatre was brought up by his father (and possibly a few of his sisters), however their relationship was stained by the time Quatre became a teenager.
As a young child Quatre was happy, carefree and kind. He took music lessons in piano and violin, becoming very skilled at both. Being from a high class family he also went though etiquette lessons and was expected to be a proper young gentleman. However as he grew older he began to resent his family's status, his father's love for his work and his company, and his own lack of self confidence.
AC 193 - When he was 13, Quatre decided to rebel against his father, proving that his father's 'tools' could think for themselves. He headed for Earth on one of the family's shuttles which was intercepted by the Magunac Corps, a group of 40 men (all test tube babies) who left the colonies for Earth to oppose OZ and fight for colonial freedom. The Magunacs took Quatre and the rest of the shuttle hostage and landed on the MO-III Resource Satellite where the workers were being paid badly and some kept there against their will, without the chance to see their families. The Magunacs contacted Quatre's father and demanded a ransom, to which Zayeed agreed, even offering any of Winner Enterprises resources that may be on the satellite to the mercenaries.
While being held hostage by the Magunacs, Quatre meets Instructor H, one of the men who had been working on the Satellite the Magunacs had decided to free. The Instructor later comes to work for the Winners and continues his Mobile Suit research, creating Sandrock Gundam. Quatre begins to admire his captors and their view of their own self worth, even though they are all test tube babies. He assists them in finding a traitor amoung their group and even pilots their leader's - Rashid Kurama - Mobile Suit in order to help them escape back to Earth.
AC 195 - Instructor H tells Quatre about Operation Meteor and he decides to involve himself, even though he'll have to go against his family's policy of pacifism. He agrees to pilot the Gundam Sandrock, one of five mobile suits created to help the colonies reach their goal of freedom from Earth's oppressive and militaristic government. However the scientists in charge of creating the suits did not like the original plans for this act - known as Operation Meteor - as it called for tampering with the orbit of a colony in order to drop it on Earth. This would not only cause the deaths of millions, but would significantly reduce Earth's ability to function both politically and economically. The plan then called for the Gundams to go to Earth and seize power during the confusion and destruction. Thus the scientists recreated Operation Meteor to be an attack on OZ, the military super power protecting the Alliance. Using the Gundams for guerilla warfare, they'd wage a five against millions war in an attempt to defeat the Alliance.
April 6th, AC 195 - Instructor H and Quatre's father discuss the very likely possibility of war between Earth and the Colonies. Zayeed argues that the people of the colonies have to fight to survive in space each day, a war would devastate them and their limited population and resources. Quatre overhears and tells Instructor H about a Winner resource satellite that is about to be abandoned. Instuctor H would be able to continue his research there without having to worry about being found by OZ. He takes the scientist to the satellite and agrees to pilot Sandrock.
Operation Meteor is launched, Quatre leaves home in Sandrock with plans to meet the Magunacs in the Middle East. He leaves a letter for his father to explain his actions - 'War brings sorrow, but we must fight to protect our loved ones from the sorrow.'
April 7th, AC 195 - Quatre lands in the Sahara Desert and meets up with the Magunacs. They are attacked by OZ troops that had been tracking the five 'shooting stars'. Quatre and the Magunacs quickly dispense of them, with only minor difficulty. However Quatre does give them the offer of surrender in exchange for their lives. His offer is discarded, and they are forced to kill all the troops sent against them. After the skirmish, they retreat to an encampment near an oasis.
April 9th, AC 195 - Moving from the African Desert to the Mediterranean, Quatre plans to attack Corsica Base, a mobile suit production facility. However his plans are changed slightly when he finds that another suit is already attacking the base. They destroy the base's entire force before they reach a standoff between them. Quatre, realizing that they have a similar mission does not at first want to fight if they don't have to, however a distraction in the form of an OZ jet escaping the base leaves Quatre open. The other pilot takes his opportunity and attacks with his only remaining weapon, a knife concealed in the suit's arm. Quatre counters and their suits become interlocked.
With their stalemate apparent and with Quatre's desire to befriend the other pilot if at all possible, he opens his cockpit hatch, and comes out into the open. The other pilot does the same, hands raised in surrender. They talk, and Quatre invites Trowa back to the estate that hides one of the Magunac's bases to have his suit repaired. He and the other pilot, Trowa, bond through their shared love for music, and the similarities in their suits. However, they do not share the details of their missions, even though they are fairly sure that their goal is one and the same. Trowa leaves after his suit is repaired, and Quatre remarks to Rashid that he almost wishes that Trowa would come back and attack so that he could see the other pilot again.
April 23rd, AC 195 - Quatre tracks and maps other Gundam attacks on OZ targets. He notes that one is Trowa, but that there are others and how he wishes he could meet them all.
May 19th, AC 195 - Quatre leaves for a mission at New Edwards Base in California. He tells the Magunacs that he is going to a resort for a vacation, however Rashid sees through his lie. However he realizes that Quatre was only trying to protect them from danger by leaving them behind.
Once in California he reserves a hotel room in San Francisco and runs into Trowa by chance. He asks if Trowa would like to work together, but Trowa turns him down, preferring to work alone. However they still go to the base together, helping out two other pilots cut down the Leo forces trying to protect the base and the Pacifist leaders meeting inside. They finish off the forces together then face each other. Trowa and one of the pilots begin fighting, while the other files off to cut down a shuttle that takes off from the base.
Quatre tells the two boys to stop their bickering, however it is a fifth pilot who tells them that they had been lead into a trap by the Alliance. The shuttle had been carrying the Pacifist leaders as they evacuated the base. The Alliance had lured them there in order to create an assassination that they could blame on colonist radicals. And thus declare war on the colonies. The fifth pilot however is still willing to fight, especially so that he can get his hands on the ring master, Treize.
The fifth pilot goes after Treize's shuttle along with Trowa, while Quatre and the other two pilots stay, only to discover that they had missed some of the MS. Meanwhile some of the officers still inside the base activate the base's self destruct function. An ex-officer asks one of the other pilots with Quatre - Heero - to deactivate the missiles. Heero agrees and uses his suit to enter the missile warehouse. Quatre helps guide him via walkie talkie while he clears the runway of enemy MS for their escape.
They put their faith in Heero, and he pulls through for them. All three escape the base with their suits. However they'd made a grave mistake that they would pay for in the months to come.
Quatre goes back to the Magunac's base. They make him promise that he won't go off alone again and he agrees. He also tells Rashid that there are five Gundam pilots, including himself. And though they are all dangerous he believes that they are good people. When Rashid asks him how he knows that, Quatre tells him that the 'Soul/ Heart of Space' told him. [[The term used is: uchuu no kokoro; kokoro can be translated into English as soul or as heart. Its a reference to Quatre's empathic abilities which allow him to tell how people around him are feeling, etc.]]
June 9th, AC 195 - Quatre, the Magunacs, and three of the other Gundam pilots - Heero (Pilot 01), Duo (Pilot 02), and Trowa (Pilot 03) - attack a Taurus supply line. It quickly becomes apparent that this is another trap set by OZ to defeat and capture the Gundams. They surround the Gundams and order the pilots to surrender. Unsure of what to do in the situation, but unable to fight much longer, the pilots are saved, for the moment, by a pirated transmission.
Doctor J, interrupts the fight, and OZ assumes that he is the leader of the colonist rebels. Unsure of who he is, Duo and Quatre guess that he is one of the scientists in charge of one of the five suits. J gives Heero coded instructions to self destruct and Heero complies, not hesitating in sacrificing himself so that the Gundams will not be captured. As his suit blows up, Quatre feels Heero's pain, and the pain of those watching, it leaves him in extreme physical and emotional pain. The distraction allows the other pilots to escape however.
June 10th, AC 195 - Duo and Quatre carefully make their way back to the Magunac's home town to resupply, repair their suits and catch their breath. However OZ and the Alliance are diligent as ever and has been working on clearing out rebel groups all over Earth. This includes the Magunacs. OZ plants bombs around the town in hopes of flushing out the suspected rebel troops staying there. Duo and Quatre help the Magunacs evacuate the town to the underground base and help to fight off the initial attack in the desert before taking their leave via shuttle.
July 29th, AC 195 - As OZ moves in to comfort the colonies and convince them that they will make up for the Alliance's past cruelty and mistakes, the Gundams continue to attack OZ bases and MS facilities. The some of the colonies have begun to renounce Gundams, and have begun to side with OZ.
Quatre, Duo, and Wufei (Pilot 05) break into an OZ base in order to steal shuttles so that they can return to the colonies in hopes of regrouping. They are out numbered however and Quatre decides that self destructing Sandrock is their only option for escape. After saying farewell to his Gundam who he thinks of as a friend in battle, he hits the self destruct and escapes from Singapore into space.
July 31st, AC 195 - Injured after his escape from Singapore, Quatre's shuttle is discovered by a remnant Alliance force. They are attacked by OZ forces, but the leader of the group manages to get Quatre away safely and to a Winner satellite.
August 25th, AC 195 - Quatre wakes up on one of his family's satellites in the care of one of his sisters, Iria. Although they'd never met before, Quatre is glad to be amoung family. When he's regained his strength, Iria takes him to meet with their father. Zayeed is still of the opinion that Quatre should stop his foolish attempt to fight, and embrace total pacifism. But Quatre refuses, citing the need for someone to fight for the colonies' rights, even if they were not united. Quatre uses his time on the colony to start on the plans to rebuild Sandrock, gaining support from his sister for his strong will and ideals.
The colony they are on however has been one of OZ's political targets. Seeing the Winner family as a strong opposing force, both politically and economically, OZ has been planting seeds of unrest in the minds of the colonists. They revolt against the Winners and name their allegiance to OZ. Zayeed tries to leave the colony, but they fire on his ship killing him in front of Quatre. Vowing revenge for the death of his father, Quatre goes off to begin building the ultimate MS, Wing Zero.
September 22nd, AC 195 - Armed with Wing Zero and its terrifying 'Zero System', a system made to enhance the pilot's abilities to near super human speed and accuracy, Quatre destroys a colony, believing that they are in his way, and weak. OZ, who had captured Heero and been infiltrated by Trowa gives the two Gundam pilots their new MS, Mercurius and Vayeate to fight Quatre.
Heero and Trowa attempted to reason with him, but Quatre is far beyond the point of reasoning. After destroying two colonies, a resource satellite and countless OZ forces he sees any opposition as a threat and exterminates it. This is mostly due to the effect of the Zero System on the pilot's thought processes. While it enhances the user's abilities, it also over simplifies the scope of battle, painting things in black and white, friend and enemy. This dangerous combination leads to Quatre firing on Heero who is pushed out of the way by Trowa whose suit is destroyed. Heero prevents Quatre from going after him, telling him he needs to be accountable for his actions.
October 1st, AC 195 - OZ had recaptured Heero and Quatre after the incident with Wing Zero and uses them as test subjects for the Zero System. The scientists find it highly unstable and difficult to use and control, even for the Gundam pilots. During a test run, Heero is incapacitated by the system and Quatre uses it as an opportunity to escape. He self destructs the Mercurius and pilots Wing Zero to Earth.
Previous Game History: N/A
Personality: Quatre has always been a kind person. This kindness extends to complete strangers in his need to help others, no matter the personal cost. He believes that if he has the ability to fight, he should, in order to protect the ones he loves, and so that others do not have to fight. He’d much rather put himself in danger, and readily does so, than risk another person being hurt. Although he chose to pilot Sandrock during the wars, Quatre is a pacifist at heart and dislikes fighting. He’d much rather try to talk about situation until a solution or compromise is found. Though, even during the war, protecting his friends and family were always his first priority. He is very sensitive and taking so many lives during the war affected him greatly. He feels the need to atone for his wrongs, and will sometimes blame himself for things that were out of his control. Quatre also has a tendency to think of himself as worthless or replaceable. It stems from his belief that he was a test tube baby, and although Rashid and the other Magunacs squashed most of this when they first met him, it still crops up from time to time. His occasional low self esteem doesn’t help this point.
He is a level headed individual and analyzes situations before acting. Most of the time he is confident, and strong willed. Sometimes his confidence boarders on optimism which is fueled by his determination to see things through. When he is challenged or someone is in danger, he will not back down from a fight, nor will he give up even if the odds are against him. He is unfazed by larger and/or stronger opponents, and uses his tactical skills over strength or force. He is a natural leader and can be very commanding when he chooses to be. Though he does expect people to listen to him to certain degree and is used to getting his way and getting what he wants. When what he was planning for or expecting doesn’t happen, he’s usually a bit surprised, then works on correcting it.
He has a stubborn streak a mile long, especially when it comes to the well being of a friend or himself. (Quatre has a bad habit of not taking care of himself properly, such as forgetting to eat or sleep in favour of working.) He can be insistent and nosy, but more often than not he is just trying to help. He’s a hard worker, though he’ll make time for fun (normally when someone forcefully reminds him) and enjoys a good game of chess or mahjong and other strategy based games. Animals tend to like him, and people are naturally drawn to him and his cheerful smile. Despite this, he does have some difficulty making friends and trusting other people, mainly due to his slightly isolated childhood. As well as his shyness as a child. However he will always try to befriend someone, even if they don’t particularly want to be friends. After all, he’d rather be someone’s friend than their enemy.
It is easy to mistake his normally cheerful attitude for naivety. Though he is anything but. Nor is he as innocent as his appearance can sometimes imply. Even before gaining his empathy, Quatre was a good judge of a person’s character and motivations. And he would often rely on his intuition to guide him when meeting new people. He has a slightly devious side (so would you after growing up with 29 older sisters, and then spending a year off and on with Duo) that he hides behind an innocent smile. Even though he doesn’t like being underestimated, he knows how to use his young age, and looks to his advantage. And just like any teen aged male he does have a few dirty thoughts every once in a while. Though he keeps these to himself, unless he is teasing Duo. With Duo and other close friends, his more playful nature comes out.
Overall, Quatre is a good person who tries to see the good in others. He takes on a lot of responsibility for a 15 year old and does his best to do what he thinks is right. He’s strong willed and doesn’t appreciate being bullshitted or lied to. He treats business, his involvement in the war and the world’s need for peace seriously. He is a loving individual and those who are drawn to him often feel the need to protect him. He gets upset if others are used to get to him, and prefers to be attacked or confronted directly. However he doesn’t always play ‘fair’, but he does do things honorably and for the good of others. Sometimes he comes off as slightly stuck up with the fervor in which he believes in his ideals. But his belief is genuine. He enjoys music and finds listening to and playing it relaxing, though he considers it a personal experience and will only rarely play for others.
Quatre is also a non-practicing Muslim. While he still believes in Allah, he does not feel comfortable with participating in most of the religion's traditions and customs.
Skills and Powers: Quatre was raised to be the next head of Winner Enterprises and is already a skilled business man and politician. He can speak several languages including English, Arabic, Japanese, and Universal (the common language spoken on Earth and the Colonies). He can play a variety of instruments including the violin, piano and flute. And although he has a passable singing voice he prefers to play an instrument.
Quatre is similar to a Newtype, or new human and as such has increased abilities like reaction speeds, endurance, and a higher learning curve. He is also empathic (referred to in series as his 'uchii no kokoro' or 'space heart') and thus highly sensitive to the feelings of those around him, especially if that person has a close relationship with him. His empathic abilities are also shown to extend somewhat into an ability to read more than just emotions (he reads Heero’s thoughts at one point) in other Newtypes and sensitives. He sees emotions as colourful blurs of light and can easily tell one person from another by their emotions.
He is capable of hacking into mid and higher level security systems and can easily navigate through file indexes to find the information he needs. With a fair mind for engineering, he can plan and build everything from mobile suits to housing developments. Because of his quick reaction speeds, endurance and determination, he is a natural pilot. He also has training in various firearms, Sandrock’s shotels, some hand to hand combat and fencing. In addition to his combat training, Instructor H made sure he knew basic field first aid.
Quatre is a skilled strategist and can be counted on to find the most effective battle plan in almost any situation. He has a strong tolerance to pain and drugs, though this causes him to push himself past his limits, and to have bad reactions (such as becoming ill, headaches, and temporary lapses in memory) to strong pain killers and tranquilizers. Pain medications also have a dampening effect on his empathy which has lead him to dislike them as a whole.
Items: A pistol and two extra clips, a pink button up shirt, brown slacks, purple dress vest and brown dress shoes.
Mirror
Writing samples:
Action: [Quatre is deep in thought, his face seen from below as if his mirror is laying on a table. He wasn't exactly sure what to do once he'd discovered he was in an entirely new place. Finally he gets up and glances down at the mirror. Picking it up, he turns it over in his hands a few times as if looking for some electronic device hidden somewhere on it. He sets it back down and runs his hands through his hair, a disappointed noise passing his lips.]
It just doesn't make any sense. It looks like a normal mirror. There isn't anything to indicate that its more like a vid screen than a mirror. I'm not even sure if what I saw was real. Maybe I'm just imagining things. I could be suffering from a stress induced break down of some sort. It would explain a lot.
[He picks up the mirror one last time and looks at it for a moment before turning it over and setting it back down on the table.]
Third Person Prose: Quatre had eventually found his way into the gardens of Niramaya. They were calming and so far he'd enjoyed just being able to explore the winding paths surrounded by plants. He'd never seen anything quite like it on earth or in his travels to the various colonies. The gardens seemed like something out of ancient history, or a dream even.
He'd been told that the castle was built out of dreams. It was an unbelievable concept to him. Where children born from test tubes and fighting robots capable of the destruction of an entire planet were his every day life, magic belonged in fairy tales.
Quatre had never really thought about it before, but maybe his life was odd. Maybe with all the technology, they were missing out on the simple pleasures of the earth. When he'd first arrived on earth, he'd been blown away by its beauty. How could anyone have wanted to leave such a place? Certainly he knew the history behind why the colonies were originally built, but he couldn't believe that he would have been a colonist by choice. Living in space was normal. Living on earth was full of excitement and changes.
A warm breeze caught his hair and he closed his eyes. He missed the desert, where it was almost always warm and sunny. And he missed his friends, the Magunacs and the other pilots. Trowa. One hand clenched at his shirt above his heart. He didn't want to believe that back home, Trowa was gone. He hadn't felt that tell-tale feeling of a connection being severed between himself and another human being. But maybe he'd unintentionally blocked it out in an effort not to feel it? His sheilding could do that after all.
Tears started to fall down his cheeks and he quickly brushed them away. Trowa had told him it was alright. The Trowa here, who hadn't even gone through those events yet had told him that he didn't mind dying for him. So why did it still bother him so much? Quatre knew he should be able to work past the guilt, especially with Trowa's help. But it wasn't working yet, and he felt like he was failing Trowa all over again.
That was it though, wasn't it? It wasn't the guilt holding him back. It was that feeling of failure. Because if anything, he didn't want to be the one to fail Trowa. Because that meant he was just like everyone else that had failed the other pilot over the years. And Quatre wanted to be special to him. Even if it was just as a friend.
Continuing down the path, Quatre tried to calm himself down again. The last thing he wanted was for Trowa to ask why he was upset and then have to explain it to him. Things would get easier. They always did. And he could find work which would help keep him distracted. The less he thought about it, the less time he had to worry and be upset by it. While it wasn't the best strategy, Quatre didn't see any other options. At least not any that would allow him and Trowa to stay friends.
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